Simon

Inspiration

I'm addicted to creating content and have an incredible passion for learning. Already at a young age, I was very intrigued by the ability to tell stories through video games. This is what inspired me to become a game designer. 

I enjoy all parts of game development but I've spent most time refining my Level, Tech and Gameplay design.

Achivements

Over 45 000 players on my Left 4 Dead 2 Campaign - Ceda Fever
Steam Game Community Manager - Steam-gamers.net
Most played Trouble in Terrorist Town map in CSGO
Server-sided skins/models on many servers worldwide

Background

My journey started back in Counter-strike:Source, by Valve. This game came with the Source SDK, with both level design tools and modelling tools. I quickly became addicted as soon as I started creating content.
I was incredibly interested in creating a challenge for players in the community. Create unique scenarios and improve with real player feedback.

Strengths

As I've been working with a lot of different games and genres, I've become appreciative of a clear and well structured design. From the very start to the end.  Everything is wrapped into a neat, smooth package. Providing the best possible gameplay, story and experience for both players and developers.

Feedback, both good and bad is something I'm very comfortable with, as I've many times had feedback directly by real players. Who don't beautify their critique, as they don't know me in person. Something very valuable in this business.

I'm comfortable with handling larger teams and being the product owner, responsible for helping the team with any issues or design decisions that has to be made. I'd rather have them approach me if they're unsatisfied so we can find a greater solution for the end product. At the same time I don't have any issue with being instructed by someone else and bring what I need to the table.

Proficiencies

Socials

+46709-759084
+46709-759084
Damon#7247
Damon#7247
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